Make your own object show.

Draw the parts. Snap them into characters. Pose, voice, and post — one app for the whole thing, on your phone or your computer.

Start creating → free! nothing to install!

← drawn in the app
in 4 minutes

the line wiggles because
real animation wiggles

how it works

Doodle to posted episode, no other apps.

Other creators juggle a drawing app, an animation app, a voice recorder, and a video editor. Inanimator is the whole pipeline in one place.

1. Draw parts

Eyes, mouths, arms — each one saves to your library forever.

2. Snap a character

Mix any parts. Save the rig, or wing it — parts stay shared.

3. Pose & tween

You set the key poses; math fills the in-between frames.

4. Voice & post

Record line by line, export MP4, make the thumbnail. Done.

Draw a part once. Use it in every episode, forever.

Everything you draw goes in one library — mouths, eyes, arms, props, backgrounds. Search "Scissors" and every one of their parts shows up. New characters take minutes, because you already drew the pieces.

  • Sections for every part type mouths · eyes · eyebrows · arms · legs · extras
  • Comes with a starter library classic-style parts, drawn by humans, ready to animate
  • Same drawing tools everywhere learn them once — assets, backgrounds, and frames
my library search: scissors

↑ every part, one search away

you tween tween you

Keyframes you pose are solid; tweened frames are ghosted in the filmstrip.

Pose four frames. Get sixty.

Pose your character at the key moments and the app fills the motion in between with math-based tweening — the same idea Flash had, minus the Flash. Want a big squash or a wild smear? Drop in a hand-drawn frame anywhere.

  • Onion skinning ghosts of the frames before and after, while you draw
  • Mix rigs and hand-drawn frames on the same timeline
  • "Watch the last 5 seconds" button check your work without replaying everything

The script, the voices, and the mouths — synced.

Write your episode in-app, then record each line right where it lives. The script highlights the line being spoken while you animate, karaoke-style, and mouths can sync automatically — volume-based, no AI.

  • Takes, not do-overs record a line five times, keep the best one
  • Voice, music, and SFX tracks with a built-in bonk/splat/ding library
  • Pitch shift per character voice the deep guy AND the squeaky one yourself
LAMP: you can't be serious. SCISSORS: I'm NOT losing this challenge! LAMP: (sighs) here we go again…

↑ the yellow line is the one being spoken

the important part

No AI art. Ever.

Object shows are made by real people drawing real frames, and this community can smell generated art a mile away. So can we. Here's the pledge, in writing:

100%
human-made
  1. There is no image model in the app. Nothing draws for you. Nothing "enhances" your art. There is nothing to turn off, because it isn't there.
  2. Tweening is math, not AI. In-between frames are interpolated geometry on the poses you set — the same math animators have used for decades.
  3. The one speech-recognition feature is opt-in, labeled, and on-device. Phoneme lip-sync (S shows teeth, O rounds the mouth) is off by default, and your audio never leaves your device.
  4. Your art is yours. Nothing you draw trains anything. Export your whole library any time.

Signed in marker, — the Inanimator team

For parents of younger creators

Inanimator is a creative studio, not a social network. There's no feed, no chat, no strangers — creators draw, animate, and record voices, then export a video file they decide what to do with.

It runs in the browser on phones, tablets, and computers, one free account syncs work across devices, and every drawing in the app is made by a human.

The next great object show is sitting in your head.

Get it out of there. Your first character takes about four minutes.

Start creating — free